И так Last Knight это ещё раз повторюсь красивый раннер на средневековую тематику с поединками, ragdoll-физикой и бесконечным генерируемым миром, также присутствует и режим истории, который расскажет о приключениях главного героя игры.
Last Knight, это бесконечное соревнование, прыжки и путешествие, созданные на движке Unreal!
Захватите свое копье и отправляйтесь на рыцарский поединок против Horned Buckets!
Сражайтесь против широкого диапазона фантазийных существ, начиная с драконов и заканчивая гигантскими жабами!
У каждого существа есть своя ragdoll физика со своими возможностями! Опасная окружающая среда бросит вызов вашим навыкам по уклонению и прыжкам. Соберите монеты, откройте и модернизируйте поверапы, получите всех персонажей, пройдите через историю, совершите своё самое длинное путешествие и другое!
Рыцари, лошади, драконы, единороги, замки, скелеты, радуги, жабы, принцессы, пауки, сокровища, гигантские летучие мыши и другие существа ожидают вас в этом красивом и опасном мире.
Особенности игры:
• Бесконечная игра.
• Беспорядочно произведенный мир.
• Режим истории, который провезёт вас через захватывающее путешествие.
• Интенсивная 3D графика на движке Unreal.
• 6 различных фантазийных стилизованных тем окружающей среды.
• Различные враги с уникальным поведением.
• Физика Ragdoll для всех существ.
• Передовое освещение и шейдерная техника.
• Различные уникальные поверапы и персонажи.

Обновления:
Ну что ж, вот и всё, игру скачать вы можете купив в Steam за 149 pуб.
И на последок...
Last Knight, это бесконечное соревнование, прыжки и путешествие, созданные на движке Unreal!
Захватите свое копье и отправляйтесь на рыцарский поединок против Horned Buckets!
Сражайтесь против широкого диапазона фантазийных существ, начиная с драконов и заканчивая гигантскими жабами!
У каждого существа есть своя ragdoll физика со своими возможностями! Опасная окружающая среда бросит вызов вашим навыкам по уклонению и прыжкам. Соберите монеты, откройте и модернизируйте поверапы, получите всех персонажей, пройдите через историю, совершите своё самое длинное путешествие и другое!
Рыцари, лошади, драконы, единороги, замки, скелеты, радуги, жабы, принцессы, пауки, сокровища, гигантские летучие мыши и другие существа ожидают вас в этом красивом и опасном мире.
Особенности игры:
• Бесконечная игра.
• Беспорядочно произведенный мир.
• Режим истории, который провезёт вас через захватывающее путешествие.
• Интенсивная 3D графика на движке Unreal.
• 6 различных фантазийных стилизованных тем окружающей среды.
• Различные враги с уникальным поведением.
• Физика Ragdoll для всех существ.
• Передовое освещение и шейдерная техника.
• Различные уникальные поверапы и персонажи.

Обновления:
v1.33:
• Turned off Easter event
• Added Achievements
• Added info boxes for the different game modes (main and endless journey, english only for now)
• Added alternative buttons to the tutorial
• Added sensitive settings for mouse and gamepad stick deadzone (be careful with setting the deadzone too small)
• Added Diamonds
• Added X button to options display
• Tweaked Tutorial level to be skip able through level select.
• Tweaked some cutscenes (jousting tips and more about the magic lance)
• Tweaked bridges destruction fx to be more clearly
• Tweaked cutscene part about the castle not being shown when it is already build
• Tweaked 2nd Knightmare to be easier
• Tweaked toads spawn areas to be easier
• Tweaked Screenshot button to be shown as F12 for Steam
• Fixed a Soldier quest never getting spawned
• Fixed fallen heroes not counting correctly overall
• Fixed all levels gold/silver medals completed not showing up in stats
• Fixed Snowman wooly hats changing skeleton wooly hats
• Turned off Easter event
• Added Achievements
• Added info boxes for the different game modes (main and endless journey, english only for now)
• Added alternative buttons to the tutorial
• Added sensitive settings for mouse and gamepad stick deadzone (be careful with setting the deadzone too small)
• Added Diamonds
• Added X button to options display
• Tweaked Tutorial level to be skip able through level select.
• Tweaked some cutscenes (jousting tips and more about the magic lance)
• Tweaked bridges destruction fx to be more clearly
• Tweaked cutscene part about the castle not being shown when it is already build
• Tweaked 2nd Knightmare to be easier
• Tweaked toads spawn areas to be easier
• Tweaked Screenshot button to be shown as F12 for Steam
• Fixed a Soldier quest never getting spawned
• Fixed fallen heroes not counting correctly overall
• Fixed all levels gold/silver medals completed not showing up in stats
• Fixed Snowman wooly hats changing skeleton wooly hats
v1.32:
• Added lots of Easter Event stuff
• Added Trading Cards
• Added X as attack button (switch able)
• Added 2560x1440 resolution
• Fixed Gamepad Y button for Power Up
• Fixed Headless not resetting with reset button
• Fixed Uincorn
• Fixed issues with lethal thunderbolts
• Fixed felled trees quest part resetting
• Fixed and tweaked several German spelling things
• Tweaked thunderbolts to be easier
• Tweaked buttons highlights
v1.31:
• Proofread the whole English text of the game, by Draco_2k.
• Added Option for switching attack and jump buttons/keys
• Added F12, F, Back (gamepad) and "power up" button doing a freeze while dieing
• Added right mouse and B Button skipping the score count for a Rogue Rider area
• Fixed silver and bronze medals never getting set for normal levels
• Fixed Vsnyc option mouse click area missing
• Fixed level 3 of the forest stuck bug when starting it after startup of the game
• Fixed view mode and rope/insurance taking over to the Rogue Rider mode
• Fixed Endless Journey menu overlapping old mouse click area
• Fixed apples not showing red blinking in Starve or Blow Up mode
• Fixed chivalry number of quests screen getting stuck
• Fixed 2 Quests with resetting values (the one with 30000 distance and the one with felling trees)
• Fixed rare invisible collision
• Fixed mine explosion killing ghosts
• Fixed endless mode character settings taking over to the other modes on death.
• Fixed starving and troll screen FX not being visible
• Fixed some sound cues not getting changed in volume
• Fixed (Mac) Saving/loading partial not working
• Tweaked (Mac) Command + Tab when in fullscreen freezing the renderer forever can now be manually fixed with pressing Tab again
• Tweaked boss fight to be easier (health, environment, speed and fire)
• Tweaked rogue rider areas to be longer
• Tweaked rogue rider start areas to be harder
• Tweaked rogue rider isles and volcano areas to be easier
• Tweaked rogue rider toads and dragons to appear less often
• Tweaked lightning bolts that could hit you hint to be better visible
• Tweaked lava lightshafts lights less intense
• Tweaked graveyard tree in Endless Journey menu not going over a button
• Tweaked (Mac) first startup screen to include info about the OSX cursor, hide able with command + Tab.
• Added lots of Easter Event stuff
• Added Trading Cards
• Added X as attack button (switch able)
• Added 2560x1440 resolution
• Fixed Gamepad Y button for Power Up
• Fixed Headless not resetting with reset button
• Fixed Uincorn
• Fixed issues with lethal thunderbolts
• Fixed felled trees quest part resetting
• Fixed and tweaked several German spelling things
• Tweaked thunderbolts to be easier
• Tweaked buttons highlights
v1.31:
• Proofread the whole English text of the game, by Draco_2k.
• Added Option for switching attack and jump buttons/keys
• Added F12, F, Back (gamepad) and "power up" button doing a freeze while dieing
• Added right mouse and B Button skipping the score count for a Rogue Rider area
• Fixed silver and bronze medals never getting set for normal levels
• Fixed Vsnyc option mouse click area missing
• Fixed level 3 of the forest stuck bug when starting it after startup of the game
• Fixed view mode and rope/insurance taking over to the Rogue Rider mode
• Fixed Endless Journey menu overlapping old mouse click area
• Fixed apples not showing red blinking in Starve or Blow Up mode
• Fixed chivalry number of quests screen getting stuck
• Fixed 2 Quests with resetting values (the one with 30000 distance and the one with felling trees)
• Fixed rare invisible collision
• Fixed mine explosion killing ghosts
• Fixed endless mode character settings taking over to the other modes on death.
• Fixed starving and troll screen FX not being visible
• Fixed some sound cues not getting changed in volume
• Fixed (Mac) Saving/loading partial not working
• Tweaked (Mac) Command + Tab when in fullscreen freezing the renderer forever can now be manually fixed with pressing Tab again
• Tweaked boss fight to be easier (health, environment, speed and fire)
• Tweaked rogue rider areas to be longer
• Tweaked rogue rider start areas to be harder
• Tweaked rogue rider isles and volcano areas to be easier
• Tweaked rogue rider toads and dragons to appear less often
• Tweaked lightning bolts that could hit you hint to be better visible
• Tweaked lava lightshafts lights less intense
• Tweaked graveyard tree in Endless Journey menu not going over a button
• Tweaked (Mac) first startup screen to include info about the OSX cursor, hide able with command + Tab.
v1.2:
• Added German localization
• Added French localization
• Added Polish localization
• Added Controls graphics (options/tutorial)
• Added new startup video and startup image
• Added Dust land FX for Master in Tutorial
• Fixed Level 3 Story telling not showing up (1.91 bug)
• A wooly hat is now required for the Big Xmas Chow Down mode
• First Person View requires now 10 Chivalry
• Bird's Eye View requires now 20 Chivalry
• Tweaked some small things in story telling
• Tweaked Horned Buckets AI
• Tweaked Barrels
• Tweaked lance fx
• Tweaked Level end standing time
v1.191:
• Added "Big Xmas Chow Down" Gamemode (was available as a standalone before)
• Added randomly generated snowmen and needle trees to Endless modes and some levels.
• Added 21:9 resolutions
• Added FPV camera controls
• Added some more world geometry
• Improved Horned Bucket Heads intelligence greatly (Maybe too much)
• Fixed story telling graphical glitches (of 1.19)
• Fixed missing light bakes (of 1.19)
• Fixed needle trees in credits screen (of 1.19)
• Fixed "Into the dark" level ride into the trees bug (of 1.18)
• Fixed collision issue with "kick or ban" story screen
• Fixed some issues with camera death controls
• Fixed a issue with the Snake Curves mutator
• Fixed a rare issue with targets popping in
• Fixed click area of "play tutorial being too small"
• Fixed some small issues with the 3rd level
• Fixed some things for the Round World mutator
• Fixed Issue with mutator score bonus
• Fixed sometimes showing old distance for some secs at start (of 1.18)
• Fixed messy geometry of a graveyard piece
• Fixed Buckets sometimes falling down with no apparent reason (of 1.18)
• Fixed some sounds issues with snowing weather and graveyard
• Fixed some issue with the story telling cameras
• Tweaked first Bucket of the story (very hard to miss)
• Tweaked Thunder (easier)
• Tweaked Hats droprate to be more likely
• Tweaked starving fx
• Added German localization
• Added French localization
• Added Polish localization
• Added Controls graphics (options/tutorial)
• Added new startup video and startup image
• Added Dust land FX for Master in Tutorial
• Fixed Level 3 Story telling not showing up (1.91 bug)
• A wooly hat is now required for the Big Xmas Chow Down mode
• First Person View requires now 10 Chivalry
• Bird's Eye View requires now 20 Chivalry
• Tweaked some small things in story telling
• Tweaked Horned Buckets AI
• Tweaked Barrels
• Tweaked lance fx
• Tweaked Level end standing time
v1.191:
• Added "Big Xmas Chow Down" Gamemode (was available as a standalone before)
• Added randomly generated snowmen and needle trees to Endless modes and some levels.
• Added 21:9 resolutions
• Added FPV camera controls
• Added some more world geometry
• Improved Horned Bucket Heads intelligence greatly (Maybe too much)
• Fixed story telling graphical glitches (of 1.19)
• Fixed missing light bakes (of 1.19)
• Fixed needle trees in credits screen (of 1.19)
• Fixed "Into the dark" level ride into the trees bug (of 1.18)
• Fixed collision issue with "kick or ban" story screen
• Fixed some issues with camera death controls
• Fixed a issue with the Snake Curves mutator
• Fixed a rare issue with targets popping in
• Fixed click area of "play tutorial being too small"
• Fixed some small issues with the 3rd level
• Fixed some things for the Round World mutator
• Fixed Issue with mutator score bonus
• Fixed sometimes showing old distance for some secs at start (of 1.18)
• Fixed messy geometry of a graveyard piece
• Fixed Buckets sometimes falling down with no apparent reason (of 1.18)
• Fixed some sounds issues with snowing weather and graveyard
• Fixed some issue with the story telling cameras
• Tweaked first Bucket of the story (very hard to miss)
• Tweaked Thunder (easier)
• Tweaked Hats droprate to be more likely
• Tweaked starving fx
v1.18:
• Added lethal thunderbolts that also destroy stuff (look out for lightrays!)
• Added 2 new Sets of Hats (winter/X-Mas themed)
• Added new death cam controls
• Added random hats for enemy Bucket Heads and Skeletons (only endless modes)
• Added master sound control
• Added some more resolutions
• Added new screenshot controls (F key or back button)
• Added some foliage to the isles theme
• Fixed save game bug (happened on first startup for people that had a < 1.1 save game)
• Fixed issues with the King ragdoll
• Fixed issue with tutorial double K.O.
• Fixed a glitch when hitting jump when just falling to death (looked a bit like you jump a little while stumbling on a gap)
• Fixed a glitch where your future self can explode in the sides of curves
• Fixed some collision issues with ripped off limbs of ragdolls
• Fixed a glitch with the customize text
• Fixed some spelling mistakes
• Fixed some issues with the story telling camera
• Fixed a rare bug in chp.3 lvl.3
• Fixed a ice cave reset issue
• Fixed a spawn issue with the barrels
• Fixed a issue with the Knightmare planet collision
• Fixed sound control for Power ups music
• Fixed a dumb dump issue
• Tweaked Hats droprate to be more likely
• Tweaked ragdoll player feedback
• Tweaked Horned Bucket Heads AI (mainly they aim now better +hat wearing are slightly more reckless)
• Tweaked some Menu graphics
• Tweaked coin balls and boxes to be also destroyable by a lot of force
• Tweaked thunder sounds and fx
• Tweaked chp.6 lvl.1 to have thunder weather
• Tweaked King cape physics
• Improved some menu buttons
• Improved dieing ragdoll physics (greatly for running with low fps)
v1.16:
• Added randomly generated hats and special hats
• Remastered theme music with new equipment (by www.eb-music.net)
• Fixed ghost power up ending while a bucket joust getting you killed
• Fixed the explosion radius of a mine getting you killed when you have the shield
• Fixed some tutorial text being visible in the final boss tips some times
• Fixed rainbow bridges getting placed over coinboxes
• Fixed soldier horse starving effect vertex paint being messy
• Fixed knightmares award distance values sometimes being not right
• Fixed Power up screen not enough gold text issue
• Fixed power ups descriptions glitch when activated instantly
• Fixed bleeding text
• Fixed ghost rider power up trail remaining in main menu
• Fixed glitches with the quests screen after death
• Fixed story telling spelling errors
• Fixed freezed cave getting changed too early
• Fixed wrong pain sounds on exit when character is changed without playing
• Fixed rare bridges generation bug
• Fixed fog transition glitches
• Fixed punk hair of the soldier knight horse
• Fixed swearing symbols being annoying in First Person
• Fixed Volcano splash offsets
• Improved some collisions
• Improved barrels generation
• Improved world generation for low fps
• Tweaked Spider to be scared by ghosts
• Tweaked Spider (animations and collision)
• Tweaked freeze cave to be a bit more rare
• Tweaked Knightmare award distances
• Tweaked barrels sound
• Tweaked special bridges random distances max and min values
• Tweaked Horned Bucket Heads +Horse textures
v1.15:
• Fixed collisions not getting intialized when starting inside the cave, forest or graveyard in the story
• Fixed some graveyard collisions
• Fixed "!" for new hat being also in the score show screen of the story
• Fixed "play tutorial" always showing up in the splash screen
• Fixed the Knight's hat being wear able in the story
• Improved hats generation
• Tweaked hats drop rate random distances max and min values
• Added lethal thunderbolts that also destroy stuff (look out for lightrays!)
• Added 2 new Sets of Hats (winter/X-Mas themed)
• Added new death cam controls
• Added random hats for enemy Bucket Heads and Skeletons (only endless modes)
• Added master sound control
• Added some more resolutions
• Added new screenshot controls (F key or back button)
• Added some foliage to the isles theme
• Fixed save game bug (happened on first startup for people that had a < 1.1 save game)
• Fixed issues with the King ragdoll
• Fixed issue with tutorial double K.O.
• Fixed a glitch when hitting jump when just falling to death (looked a bit like you jump a little while stumbling on a gap)
• Fixed a glitch where your future self can explode in the sides of curves
• Fixed some collision issues with ripped off limbs of ragdolls
• Fixed a glitch with the customize text
• Fixed some spelling mistakes
• Fixed some issues with the story telling camera
• Fixed a rare bug in chp.3 lvl.3
• Fixed a ice cave reset issue
• Fixed a spawn issue with the barrels
• Fixed a issue with the Knightmare planet collision
• Fixed sound control for Power ups music
• Fixed a dumb dump issue
• Tweaked Hats droprate to be more likely
• Tweaked ragdoll player feedback
• Tweaked Horned Bucket Heads AI (mainly they aim now better +hat wearing are slightly more reckless)
• Tweaked some Menu graphics
• Tweaked coin balls and boxes to be also destroyable by a lot of force
• Tweaked thunder sounds and fx
• Tweaked chp.6 lvl.1 to have thunder weather
• Tweaked King cape physics
• Improved some menu buttons
• Improved dieing ragdoll physics (greatly for running with low fps)
v1.16:
• Added randomly generated hats and special hats
• Remastered theme music with new equipment (by www.eb-music.net)
• Fixed ghost power up ending while a bucket joust getting you killed
• Fixed the explosion radius of a mine getting you killed when you have the shield
• Fixed some tutorial text being visible in the final boss tips some times
• Fixed rainbow bridges getting placed over coinboxes
• Fixed soldier horse starving effect vertex paint being messy
• Fixed knightmares award distance values sometimes being not right
• Fixed Power up screen not enough gold text issue
• Fixed power ups descriptions glitch when activated instantly
• Fixed bleeding text
• Fixed ghost rider power up trail remaining in main menu
• Fixed glitches with the quests screen after death
• Fixed story telling spelling errors
• Fixed freezed cave getting changed too early
• Fixed wrong pain sounds on exit when character is changed without playing
• Fixed rare bridges generation bug
• Fixed fog transition glitches
• Fixed punk hair of the soldier knight horse
• Fixed swearing symbols being annoying in First Person
• Fixed Volcano splash offsets
• Improved some collisions
• Improved barrels generation
• Improved world generation for low fps
• Tweaked Spider to be scared by ghosts
• Tweaked Spider (animations and collision)
• Tweaked freeze cave to be a bit more rare
• Tweaked Knightmare award distances
• Tweaked barrels sound
• Tweaked special bridges random distances max and min values
• Tweaked Horned Bucket Heads +Horse textures
v1.15:
• Fixed collisions not getting intialized when starting inside the cave, forest or graveyard in the story
• Fixed some graveyard collisions
• Fixed "!" for new hat being also in the score show screen of the story
• Fixed "play tutorial" always showing up in the splash screen
• Fixed the Knight's hat being wear able in the story
• Improved hats generation
• Tweaked hats drop rate random distances max and min values
v1.1:
• Added that Horned Bucket Heads can now get beheaded and lose limbs (no bloody mess, they are filled with lava)
• Added ragdoll shoulder pads detaching for all characters that have them
• Added legs ripping out and string trail to the spider ragdoll
• Added "Smashing" extra slowmo for hitting a Bucket with much force
• Added "Homerun" for throwing a Bucket Head or a Skeleton Head very far
• Added extra gold reward for beheading, "Smashing" and "Homerun"
• Added Cheer animations
• Added Ribbon effects (not in low and lowest graphics setting)
• Added extra advanced options (for screen effects, extra slowmo and Ribbon effects)
• Added "Swearing" comic signs for slightly touching obstacles
• Added some sounds for the little dragons
• Added a better quests screen for finishing and receiving quests
• Added a Quests list screen that shows all the finished quests for each character
• Added burning castle
• Added all world mutator names to the locked graphics
• Added more feedback to the menus
• Fixed some issues with the skeletons
• Fixed issue with Volano theme generation that could make it stuck
• Fixed issues with Round World Mutator
• Fixed issues with rain sound
• Fixed a bug where a troll would appear in a Knightmare
• Fixed Power Ups screen glitch.
• Fixed end of Lvl3 piece
• Fixed King death ragdoll having no body mutators applied
• Fixed some mutators getting not applied to the Solider Knight's Horse
• Fixed sometimes wrong tips showing up in the end boss level
• Fixed a stone wall making a wood sound
• Fixed high Windows user account "security" settings not allowing the game to save
• Fixed issue with graveyard entrance and exit on death
• Fixed Ghost Rider not getting fat or thin
• Fixed story window looking initial strange after a story choice
• Fixed ice cave often repeating after the first appearance
• Fixed rare stuck bug where the player won't move forward anymore
• Fixed Ghost Rider being able to knock over banners
• Fixed Horse hair in the story screens getting replaced with wrong material
• Fixed Story choices getting possible skipped when using gamepad B button
• Fixed rare issue where ESC in a Story scene is closing the game
• Fixed diamond bridge gets accomplished in Stats when golden bridge passed
• Fixed "6 power ups" quest not working with display
• Fixed score not always calculating right
• Fixed some minor issues with the power ups screen
• Fixed all gold awards reward and all silver awards reward not unlocking
• Fixed nasty pause issue that could make things glitch out
• Fixed streaming texture issue for King deaths
• Fixed quests drops getting very rare after having found a lot
• Fixed Fallen Heroes screen textures streaming issue
• Fixed ESC in Fallen Heroes screen is not exiting it properly
• Fixed issues with banner types
• Fixed rare double bat ragdoll on death of player and rare double banner ragdoll on knock over
• Tweaked end boss (easier environment and more health and more scary (sounds and effects))
• Tweaked the lance powering up in FX and force getting applied
• Tweaked trolls to be green and have some hair (3 hairs)
• Tweaked joust trick to be much weaker and improved jousting animations
• Tweaked Knightmare 6, made it easier
• Tweaked Knightmare distance values for awards (most easier)
• Tweaked loading graphic
• Tweaked ca distance value for golden and diamond bridge and made it les far away for knight endless
• Tweaked "no coins left behind" quest distance value
• Tweaked ch.4 lvl.3 made it a bit harder
• Tweaked ch.3 lvl.1 added mines before cave entrance
• Tweaked ch.5 lvl.2 got rid of annoying coin ball
• Tweaked ch.5 lvl.3 got rid of out of place Bucket behind end flag
• Improved ragdoll physics
• Improved performance
• Improved some collisions
• Improved ragdoll poop physics
• Improved scores FX
• Improved some destruction underlying textures
• Added that Horned Bucket Heads can now get beheaded and lose limbs (no bloody mess, they are filled with lava)
• Added ragdoll shoulder pads detaching for all characters that have them
• Added legs ripping out and string trail to the spider ragdoll
• Added "Smashing" extra slowmo for hitting a Bucket with much force
• Added "Homerun" for throwing a Bucket Head or a Skeleton Head very far
• Added extra gold reward for beheading, "Smashing" and "Homerun"
• Added Cheer animations
• Added Ribbon effects (not in low and lowest graphics setting)
• Added extra advanced options (for screen effects, extra slowmo and Ribbon effects)
• Added "Swearing" comic signs for slightly touching obstacles
• Added some sounds for the little dragons
• Added a better quests screen for finishing and receiving quests
• Added a Quests list screen that shows all the finished quests for each character
• Added burning castle
• Added all world mutator names to the locked graphics
• Added more feedback to the menus
• Fixed some issues with the skeletons
• Fixed issue with Volano theme generation that could make it stuck
• Fixed issues with Round World Mutator
• Fixed issues with rain sound
• Fixed a bug where a troll would appear in a Knightmare
• Fixed Power Ups screen glitch.
• Fixed end of Lvl3 piece
• Fixed King death ragdoll having no body mutators applied
• Fixed some mutators getting not applied to the Solider Knight's Horse
• Fixed sometimes wrong tips showing up in the end boss level
• Fixed a stone wall making a wood sound
• Fixed high Windows user account "security" settings not allowing the game to save
• Fixed issue with graveyard entrance and exit on death
• Fixed Ghost Rider not getting fat or thin
• Fixed story window looking initial strange after a story choice
• Fixed ice cave often repeating after the first appearance
• Fixed rare stuck bug where the player won't move forward anymore
• Fixed Ghost Rider being able to knock over banners
• Fixed Horse hair in the story screens getting replaced with wrong material
• Fixed Story choices getting possible skipped when using gamepad B button
• Fixed rare issue where ESC in a Story scene is closing the game
• Fixed diamond bridge gets accomplished in Stats when golden bridge passed
• Fixed "6 power ups" quest not working with display
• Fixed score not always calculating right
• Fixed some minor issues with the power ups screen
• Fixed all gold awards reward and all silver awards reward not unlocking
• Fixed nasty pause issue that could make things glitch out
• Fixed streaming texture issue for King deaths
• Fixed quests drops getting very rare after having found a lot
• Fixed Fallen Heroes screen textures streaming issue
• Fixed ESC in Fallen Heroes screen is not exiting it properly
• Fixed issues with banner types
• Fixed rare double bat ragdoll on death of player and rare double banner ragdoll on knock over
• Tweaked end boss (easier environment and more health and more scary (sounds and effects))
• Tweaked the lance powering up in FX and force getting applied
• Tweaked trolls to be green and have some hair (3 hairs)
• Tweaked joust trick to be much weaker and improved jousting animations
• Tweaked Knightmare 6, made it easier
• Tweaked Knightmare distance values for awards (most easier)
• Tweaked loading graphic
• Tweaked ca distance value for golden and diamond bridge and made it les far away for knight endless
• Tweaked "no coins left behind" quest distance value
• Tweaked ch.4 lvl.3 made it a bit harder
• Tweaked ch.3 lvl.1 added mines before cave entrance
• Tweaked ch.5 lvl.2 got rid of annoying coin ball
• Tweaked ch.5 lvl.3 got rid of out of place Bucket behind end flag
• Improved ragdoll physics
• Improved performance
• Improved some collisions
• Improved ragdoll poop physics
• Improved scores FX
• Improved some destruction underlying textures
Ну что ж, вот и всё, игру скачать вы можете купив в Steam за 149 pуб.
И на последок...





